My TF2 Map - cp_defcon

Well over the past couple of months i have been slowly working on my own map for Team Fortress 2. For those of you who are familiar with tf2 it is a 3cp map, similar to cp_gravel pit, where A and B have to be captured before C is unlocked. It is based in the desert where RED have set up a missile facility in an old mining area. BLU realise this as a threat and plan to capture the area. Here's some screenies. There is still a lot of detailing to be done, such as the 3d skybox and the tops of the cliffs, aswell as fixing all the graphical bugs you may see.













Here's the link to the rest of the screenshots, which are at a higher resolution :)

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