Well over the past couple of months i have been slowly working on my own map for Team Fortress 2. For those of you who are familiar with tf2 it is a 3cp map, similar to cp_gravel pit, where A and B have to be captured before C is unlocked. It is based in the desert where RED have set up a missile facility in an old mining area. BLU realise this as a threat and plan to capture the area. Here's some screenies. There is still a lot of detailing to be done, such as the 3d skybox and the tops of the cliffs, aswell as fixing all the graphical bugs you may see.
No comments:
Post a Comment