Anyway, here are a few shots of the current textures (the composites in the view ports wont look as crisp by the way):
The Group Project
Well its been a fair few weeks since we started the group project and time is flying by, it only seemed like yesterday we were discussing what to do. Personally, I'm very happy with the progress we are making and should make the deadline without much stress. We are currently on the stage of texturing the environment, most of which has been completed in a week. We now need to make sure that the amount of grime and dirt is consistent, as well as the colours used. The colours should be ok as we are all using a custom swatch made from several reference photos. Next we will be doing some beta testing to make sure the geometry is accurate and ensuring the textures are correct and have no major errors which stand out, such as obvious repeating textures. Once this is done any normals and specular need to be created. Even though we have been ahead of schedule for most of it i think the planing could have been a bit better, mainly the tasks given to each person, as a few things have been made twice by separate people. Nothing major, just small things such as lights and chairs.
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